Vista normal Vista MARC Vista ISBD

Creating Visual Effects in Maya

por Lanier, Lee
Publicado por : Focal Press (Oxon) Detalles físicos: 305 p. 20 cm ISBN:9780415834186. Año : 2014
Tipo de ítem Ubicación actual Colección Signatura Estado Fecha de vencimiento Código de barras
Libros recomendados Libros recomendados U-Tad Biblioteca
General Stacks
Non-fiction 004.928 MAYA LAN (Navegar estantería) Disponible 0002020

Índice

1. Adding Foliage, Fire, and Smoke with Paint Effects. 2. Growing Short Hair, Long Hair, Grass, and Electric Arcs with Fur and Hair. 3. Creating Water, Smoke, and Sparks with nParticles. 4. Generating nParticle Swarms and Bubble Masses with Expressions and MEL Scripting. 5. Simulating Semi-Rigid and Rigid Debris with Python, PyMEL, and nCloth. 6. Producing Dust Puffs, Fog, Trailing Smoke, and Fireballs with Rigid and Fluid Dynamics. 7. Animating Fire, Water, and Damage with Effects, Fluid Effects, Deformers, and Textures. 8. Building Reference Models and Motion Tracking with Maya and MatchMover. 9. Combining nCloth, nParticles, and Fluid Effects to Create Complex Destruction. 10. Preapring, Rendering, and Combining Render Passes.

No hay comentarios para este ítem.

Ingresar a su cuenta para colocar un comentario.