The game localization handbook /
por Chandler, Heather Maxwell
Declaración de edición:2nd ed. Publicado por : Jones & Bartlett Learning, (Sudbury, Mass. :) Detalles físicos: xv, 369 p. : ill. ; 23 cm. ISBN:9780763795931 . Año : 2011 Lista(s) en las que aparece este ítem: Novedades 2017/2018Tipo de ítem | Ubicación actual | Colección | Signatura | Estado | Fecha de vencimiento | Código de barras |
---|---|---|---|---|---|---|
Libros básicos | U-Tad Biblioteca General Stacks | Non-fiction | 004.415.2 CHA (Navegar estantería) | Disponible | 0003213 |
Incluye índice y referencias bibliográficas
Section 1. Defining Localizations: Chapter 1. General Overview of localization. Chapter 2. Culturalization of Game Content. Chapter 3. Software Ratings.
Section 2. Planning Localizations: Chapter 4 Determining What to Localize. Chapter 5. Budgetting, scheduling and staffing. Chapter 6. Working with Localization vendors. Chapter 7. Working with Translators.
Section 3. Producing Localizations: Chapter 8. Localization-friendly development. Chapter 9. Organizing Assets. Chapter 10. Tools for Localization. Chapter 11. Integrating translated Assets. Chapter 12. Testing and releasing localized builds.
Section 4. Concluding localizations: Chapter 13. Marketing. Chapter 14. Localization Kits.
Section 5. Localization Lessons: Chapter 15. Localization Pitfalls. Chapter 16. Case study of Fable II
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